Description
Knock down the drop targets in order (blue/green/red) to raise the score multiplier, light all the rollovers to light the extra ball light and bumper bonuses (bumpers go from 500 points each to 5000!), cycle the drop targets ten times for 100,000 points, ring the strongman bell and bring out the worm (10,000 points, he will reverse direction when hit), hit the lighted ball poles to bring out extra bumpers, and more!
You may nudge the table three times without tilting. One nudge counter fades away every 30 seconds or so... This release is for COLOR and Greyscale.
0 comments:
Post a Comment