License: Free
Price: Free
Description
This is an ancient game from Tibet, and is often played on a beaten brass board, with figures cast in brass. This Pocket PC version is played by two persons. It is not possible to play against the computer.
Moving the Tigers and Goats:
The tigers (yellow circles or pictures) and goats (red circles or pictures) are placed on the line crossings and can move via the lines in any direction to another adjacent empty point.
Object of the game:
The goat-player has to try and position the goats so that the tigers cannot make a legal move. In that case the goats win. However, the tigers will try to eat the goats by jumping over them to an empty point. This can be done in any direction as long as the lines are followed. If a goat is eaten, this goat is put automatically below the board. If the tigers manage to eat 5 goats, the tigers win the game.
Phase 1 of the game:
The game starts with the 4 tigers in the corners, and the 20 goats off the board in the herd (left bottom of the screen). In phase 1, you drag a goat from the herd onto a point on the board. After a goat is placed on the board; the tiger has to be moved. After moving the tiger, a new goat is placed on the board, and so on. Until all the goats are on the board, the goats cannot be moved. But a tiger can eat a goat in this phase of the game. After placing all the goats on the board, the goats can be moved too.
Phase 2 of the game:
With all of your goats in place (with the exception of the already eaten ones), the game enters phase 2. You may move a goat to an empty, adjacent point. The tigers and goats are moved after each other. This will take as long as needed to get a winner.
Symbols:
There are different symbols for the tigers and goats available in the program. It is possible to create your own Tiger and Goat symbols.
Requirements:
• Pocket PC
Price: Free
Description
This is an ancient game from Tibet, and is often played on a beaten brass board, with figures cast in brass. This Pocket PC version is played by two persons. It is not possible to play against the computer.
Moving the Tigers and Goats:
The tigers (yellow circles or pictures) and goats (red circles or pictures) are placed on the line crossings and can move via the lines in any direction to another adjacent empty point.
Object of the game:
The goat-player has to try and position the goats so that the tigers cannot make a legal move. In that case the goats win. However, the tigers will try to eat the goats by jumping over them to an empty point. This can be done in any direction as long as the lines are followed. If a goat is eaten, this goat is put automatically below the board. If the tigers manage to eat 5 goats, the tigers win the game.
Phase 1 of the game:
The game starts with the 4 tigers in the corners, and the 20 goats off the board in the herd (left bottom of the screen). In phase 1, you drag a goat from the herd onto a point on the board. After a goat is placed on the board; the tiger has to be moved. After moving the tiger, a new goat is placed on the board, and so on. Until all the goats are on the board, the goats cannot be moved. But a tiger can eat a goat in this phase of the game. After placing all the goats on the board, the goats can be moved too.
Phase 2 of the game:
With all of your goats in place (with the exception of the already eaten ones), the game enters phase 2. You may move a goat to an empty, adjacent point. The tigers and goats are moved after each other. This will take as long as needed to get a winner.
Symbols:
There are different symbols for the tigers and goats available in the program. It is possible to create your own Tiger and Goat symbols.
Requirements:
• Pocket PC
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